Friday, December 21, 2012

Updating to a super-early dev build for 1.4.6, since we missed the 1.4.5 boat. Also, updates on this blog are more spartan than they used to be. Oh well!

Thursday, August 16, 2012

1.3

Hey folks,

Long time since an update.  Just a note to say that we've moved to 1.3.  Some people were having difficulties since the change (falling through blocks, getting kicked off, etc).  Please keep pestering me if this is still happening -- it's the only way I know things are still wrong :)

Anyway, I'm continuing to try to figure out what the issue is.  I've pulled out some of the older mods that we've not really been using and which haven't been maintained by their developers (minecart mania for one).

Yup.  Lemme know if you have any more issues.

Here is a video of cookies.  It should help alleviate your sadness at the current buggedness.

Monday, March 19, 2012

1.2 Beta

Now live! New things! Fabulous prizes! Probably not many bugs! Things listed below!

  • New map file format called Anvil, allowing a new height limit (256 instead of 128).
  • However, in the Nether, layers 128 to 255 are only accessible in creative mode, due to the unchanged ceiling bedrock at layer 127.
  • New Jungle biome.
  • Added Ocelots.
  • Added Cats.
  • Added Iron Golems.
  • New AI for mobs.
  • Tame wolves can have puppies.
  • Villagers will have children if there is room in their village.
  • Zombie sieges will occur occasionally at night.
  • Zombies break down doors on Hard and Hardcore Mode.
  • New items and blocks.
  • Crafting recipe for ladder now yields 3 ladders instead of 2.
  • Crafting recipe for slab now yields 6 slabs instead of 3.
  • Added rare drops for mobs.
  • Added the items Fire Charge and Bottle of Enchanting.
  • Added Redstone Lamps.
  • Added 3 new blocks ( ), that aren't yet used in survival, but only the (Circle Stone Brick is accessible in creative).
  • Changed Dispenser and Oak Sapling textures. ()
  • Slabs and Stairs can be placed upside-down by placing them below a block.
  • Placing blocks on Grass will replace it.
  • Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
  • Very rare Desert Wells can be found in Desert biomes.
  • Third person view now has a slight delay on the speed at which the head moves on the player, making it possible to see the sides of the player's head.
  • Collision Box on ladders readded.
  • Vines can now be climbed like Ladders.
  • Many other minor tweaks and fixes.
  • When in the Nether, Snow Golems will turn red, melt, and die same as when they are in deserts.
  • Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.

Friday, January 13, 2012

1.1 Soon

... but, as usual, we still have to wait for Bukkit to update.

Changes include:
- Bow Enchantments
- Golden Apple recipe
- New language translations.
- Slightly smoothed color transitions between biomes
- Reduced brewing time to 20 seconds
- Added spawn eggs to creative (the colors of the eggs even look like the mobs)
- Added world type options (currently only super-flat and default)
- Removed collision box from ladders
- Sheep eat grass and regain their wool

Wednesday, November 30, 2011

Welcome to Alton

No, not Alton, Hampshire. I mean our new 1.0.0 world! It is now open for business via the pool at the base of the big tree. Come on in and claim some land.

Important Notices:
- Spawning is a little weird right now. The SpawnControl mod is temporarily (?) disabled. This means that if you have a bed homepoint (ie. the last bed in which you slept still exists), you'll respawn there when you die, regardless of in which world you died. Otherwise, you'll spawn at the global spawn point of the world in which you died.

- The Nether in the main world works properly again. When I was digging around in the config files, I discovered that the scale factor linking the normal and nether worlds was off, which was the cause of all the portals breaking. Things should work as before now! (At least, my/Royce's/Colin's/fire pyramid portals work. Other people's portals are harder to find).

Wednesday, November 23, 2011

1.0 Very Soon!

Bukkit's twitter just posted an almost-released version. Sounds like there's just a few bugs left. Maybe today?

Saturday, October 22, 2011

Hamachi no more!

Good news everyone! I've been tweaking the server, and we're now hamachi-free! I've sent an email to most everyone who has been whitelisted (so that you can log in), but let me know if you're somehow blocked from getting on the server. And as usual, if you find yourself screwed (stranded on a floating island with nothing but sharks in your pockets), email me and we'll figure it out. This shouldn't affect anyone's character or stuff at all though.

Check your email to get the new links that you'll use to connect to the server / dynamic map.

Obviously, I'm also shutting down hamachi now too, in case you're wondering why that doesn't connect.

Woot.