Monday, March 19, 2012

1.2 Beta

Now live! New things! Fabulous prizes! Probably not many bugs! Things listed below!

  • New map file format called Anvil, allowing a new height limit (256 instead of 128).
  • However, in the Nether, layers 128 to 255 are only accessible in creative mode, due to the unchanged ceiling bedrock at layer 127.
  • New Jungle biome.
  • Added Ocelots.
  • Added Cats.
  • Added Iron Golems.
  • New AI for mobs.
  • Tame wolves can have puppies.
  • Villagers will have children if there is room in their village.
  • Zombie sieges will occur occasionally at night.
  • Zombies break down doors on Hard and Hardcore Mode.
  • New items and blocks.
  • Crafting recipe for ladder now yields 3 ladders instead of 2.
  • Crafting recipe for slab now yields 6 slabs instead of 3.
  • Added rare drops for mobs.
  • Added the items Fire Charge and Bottle of Enchanting.
  • Added Redstone Lamps.
  • Added 3 new blocks ( ), that aren't yet used in survival, but only the (Circle Stone Brick is accessible in creative).
  • Changed Dispenser and Oak Sapling textures. ()
  • Slabs and Stairs can be placed upside-down by placing them below a block.
  • Placing blocks on Grass will replace it.
  • Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
  • Very rare Desert Wells can be found in Desert biomes.
  • Third person view now has a slight delay on the speed at which the head moves on the player, making it possible to see the sides of the player's head.
  • Collision Box on ladders readded.
  • Vines can now be climbed like Ladders.
  • Many other minor tweaks and fixes.
  • When in the Nether, Snow Golems will turn red, melt, and die same as when they are in deserts.
  • Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.